Ongoing Damage

When a power is listed as inflicting "ongoing" damage or an ongoing effect, it works as follows:

Ongoing Damage

When the spell is cast, and successfully affects the target, nothing happens immediately, except any specifically instant effects listed by the spell.

At the start of the target's next turn, it suffers the full effect, then is allowed a save to end, if granted by the spell's description.

  • If the save is successful, the effect ends, and will not affect the target next round.
  • If the save fails, the effect continues, and will affect the target next round.

Some ongoing damage may not allow a save. In this case, it simply affects the target at the beginning of each of his turns until the duration expires.

Ongoing Effects

An ongoing non-damage effect, such as "frozen" or "paralyzed", takes effect immediately once the spell is cast.

At the beginning of the subject's next turn, he is allowed a save to end (as dictated by the spell). If successful, the effect ends immediately; otherwise, it does not end, and he may attempt to save next round, etc.

files
  • (up)
  • (cur)
  • Actions in Combat
  • Actions
  • Adventuring Gear
  • Alchemy
  • Angel
  • Arcane
  • Armor Penetration
  • Armor
  • Artificer
  • Attack Roll
  • Attributes
  • Augmentations
  • Aura
  • Avatar
  • Avoidance
  • Bar
  • Bear
  • Blacksmithing
  • Block
  • Cat Form
  • Cat
  • Change Log
  • Changeling
  • Classes
  • Clay Golem
  • Combat
  • Core Mechanics
  • Counterspelling
  • Cover
  • Critical Chance
  • Critical Hits
  • Critical Power
  • Custom Powers
  • Damage Types
  • Death Knight Spell List
  • Death Knight
  • Demonic Sacrifice
  • Dispelling
  • Dodge
  • Dominance
  • Dragon
  • Druid
  • Eladrin
  • Elf
  • Elixirs
  • Enchanting
  • Engineering
  • Enhance Attribute
  • Entropic Reaper
  • Epic Feats
  • Epic Levels
  • Epic Magic Items
  • Epic Powers
  • Epic Rules
  • Epic Spells
  • Epic XP
  • Ethereal
  • Exceptional Materials
  • Fatigue
  • Feats
  • Felhunter
  • Fighter
  • Flight Form
  • Foo
  • Formulas
  • Fusion
  • Genaasi
  • Ghoul
  • Glorious Martyr
  • Glyphs
  • Golems
  • Gravity Pulse
  • Hardness
  • Haste
  • Hemophage
  • Hero Points
  • Hit Chance
  • Hit Rating
  • Holy Word
  • Homonculus
  • Human
  • Ideas
  • Infernal
  • Infighting
  • Injuries
  • Inscription
  • Integrity
  • Iron Defender
  • Iron Golem
  • Jewelcrafting
  • Leatherworking
  • Lesser Flight Form
  • LinkTest
  • Long Page
  • Lookup Test
  • Lookup
  • Mage
  • Magic
  • Magitek Generator
  • Mastery
  • Mitigation
  • Monk
  • Mummy
  • Nymph
  • Oils
  • Ongoing Damage
  • Oppression
  • Paladin
  • Parry
  • Poisoner
  • Potions
  • Powerful Races
  • Priest
  • Psion
  • Range
  • Ranger
  • Reserve
  • Rituals
  • Robot
  • Rogue
  • Scratch Page
  • Scrolls
  • Secondary Levels
  • Services
  • Shade
  • Shadow
  • Shadowborn
  • Shield Guardian
  • Shield Mastery
  • Shields
  • Skeleton
  • Skills
  • Soak
  • Soul Burn
  • Special
  • Spell Penetration
  • Spellcasting
  • Spirit Mail
  • Starting Equipment
  • Stealth Form
  • Strain
  • Succubus
  • System
  • Tailoring
  • Template
  • Terrain Types
  • Test Class Page
  • Test Page 2
  • Test Page 3
  • Test Page
  • The Beast Within
  • Tiefling
  • Totemic Recall
  • TranscludeTest
  • Travel Form
  • Vampire
  • Variable-Duration Powers
  • Venom
  • Voidwalker
  • Warforged Titan
  • Warforged
  • Warlock
  • Weapons
  • Werewolf
  • Wild Shape
  • Wish List
  • Witch
  • Wolf Form
  • Wolf
  • Wraith
  • _badge
  • _home
  • _menu
  • _style
  • forward arc
  • img
  • imp
  • pixie